This is a prototype fighting game using the Universal Fighting Engine (UFE) 2.0 for Unity. There's one playable character with a local versus mode (PvP & vs Computer), training mode and combo trials.

You play as Casper Black, a fist-first cowboy who uses enchanted electric gloves to beat down criminals and evildoers, building up static by hitting them before blasting them with stunning lightning attacks.

                                    Controls (Keyboard):

Player 1:

  • WASD
  • Light [1] - T
  • Medium [2] - Y
  • Heavy [3] - G
  • Ultra [4] - H
  • Super [S] - J
  • Throw [T] - U

Player 2:

  • ARROW KEYS
  • Light [1] - INSERT
  • Medium [2] - HOME
  • Heavy [3] - DELETE
  • Ultra [4] - END
  • Super [S] - PAGE DOWN
  • Throw [T] - PAGE UP


See game for full character moveset.

I used this project to try learning animations in Blender and fighting game design using UFE 2.0, creating a movelist of special and super moves for a character with a unique gimmick and punch-heavy playstyle.


Cowboy Hat by chroma3d on SketchFab:

https://sketchfab.com/3d-models/low-poly-cartoon-cowboy-hat-free-a75289462fb743d...

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